{"verdict":"pass","pageIdentity":{"url":"http://127.0.0.1:8000/experiments/landing/ring-lighting-remaster-lab.html?v=11","visibleIdentifier":"TN Silver · Ring Lighting Remaster Lab — “같은 반지인데, 빛만 다시 설계했습니다.”"},"viewports":["Desktop: 1440×1000 live browser","Mobile: 390px-wide supplied screenshot"],"interactions":["Dragged the Generic Room ring horizontally; both rings rotated to the same pose while retaining their distinct reflection environments."],"findings":[],"evidence":["Supplied desktop screenshot shows an unclipped, legible side-by-side comparison.","Supplied mobile screenshot shows a legible stacked layout with controls and metadata contained within the viewport.","Live post-drag screenshot: ../../../../20260821T024106Z-4022913-ff334eebfd/manual-vela/playwright-mcp/page-2026-08-21T02-42-03-893Z.png","Jewelry Studio retained a polished-silver appearance with coherent bright bands and visible black, midtone, and white separation after rotation.","Displayed comparison metadata states CURVE-BALANCED GLB, METAL 1.00 · ROUGH 0.14, AgX · EXPOSURE 0.94, and REFLECTION ENVIRONMENT as the only variable."],"runtimeErrors":[],"summary":"The bounded desktop and mobile sample revealed no obvious actionable visual defect. Layout remained legible and unclipped, the synchronized drag interaction worked, and the Jewelry Studio rendering met the polished-silver appearance contract. Four non-fatal WebGL GPU-stall performance warnings were observed, with no console errors."}